J.M. Crettaz & M.D. Hosale, et. al.
Installed in the 2012 Toronto Nuit Blanche, Nathan Phillips Square Parking Garage.The Quasar Series (2007- 2013), which included Quasar, Quasar 2: Star Incubator, and Quasar 3 [danger du zero], was an iteration of immersive interactive light and sound installations that explore the world that exists beyond our senses by converging light and sound events in a tangible architectonic sculptural object.
J.M. Crettaz & M.D. Hosale, et. al.
Detail of a fibre optic light node.The Quasar Series (2007- 2013), which included Quasar, Quasar 2: Star Incubator, and Quasar 3 [danger du zero], was an iteration of immersive interactive light and sound installations that explore the world that exists beyond our senses by converging light and sound events in a tangible architectonic sculptural object.
Erika Batdorf, Kate Digby, Mark-David Hosale, Alan Macy
Performance, Art, and Cyber-Interoceptive Systems (PACIS) PACIS research focuses on the development of novel interfaces and assessment techniques that integrate complex physiological data to track the emotive inclination of participants, and then use emotive inclination as an interactive modality in performance and computational art contexts.
M.D. Hosale and J. Madsen with F. Abdu'Allah
At the Olbrich Gardens, 2022.Tidal Disruption: An Unforgettable Encounter With A Black Hole an architectonic art/science light sculpture representative of the form and behavior of a black hole eating a star.
M.D. Hosale
Night view.homunculus.nimbus, a 23 foot diameter, shell-like pavilion pavilion that acts as a habitat for several dozen sculptural bodies known as homunculi.
M.D. Hosale
Day view.homunculus.nimbus, a 23 foot diameter, shell-like pavilion pavilion that acts as a habitat for several dozen sculptural bodies known as homunculi.
M.D. Hosale and J. Madsen with F. Abdu'Allah
At the Olbrich Gardens, 2022.Tidal Disruption: An Unforgettable Encounter With A Black Hole an architectonic art/science light sculpture representative of the form and behavior of a black hole eating a star.
A.J. Macy, M.D. Hosale, A.M. James
The body in\verse<\i> is an online, interactive performance that combines biophysical sensing, emotive state sonification and visualization, and generative poetry to create the scene.The performance provides a deep dive from the world outside of ourselves, that is dissociated by mediated technology, into the interoceptive abyss of our emotive sea.
J.M. Crettaz & M.D. Hosale, et. al.
During installation for the 2012 Toronto Nuit Blanche, Nathan Phillips Square Parking Garage..The Quasar Series (2007- 2013), which included Quasar, Quasar 2: Star Incubator, and Quasar 3 [danger du zero], was an iteration of immersive interactive light and sound installations that explore the world that exists beyond our senses by converging light and sound events in a tangible architectonic sculptural object.
M.D. Hosale, with J. Madsen
Detial of the lumia projector.Messages from the Horizon is an interactive installation work that is an abstracted and collapsed form of the Universe within the space of a small room.
M.D. Hosale, J. Thompson
Opening night at the Pescadrome [permanent home of DEFENDEX-ESPGX], Santa Barbara, California.The DEFENDEX-ESPGX is an interactive art object that combines real-time audio and video synthesis processing with physical interaction.
J.M. Crettaz & M.D. Hosale, et. al.
The Quasar3 Tryptic Display.The Quasar Series (2007- 2013), which included Quasar, Quasar 2: Star Incubator, and Quasar 3 [danger du zero], was an iteration of immersive interactive light and sound installations that explore the world that exists beyond our senses by converging light and sound events in a tangible architectonic sculptural object.
M.D. Hosale
Looking into the gallery of the Markham Museum.homunculus agora (h.a) is a large-scale architectonic installation of several dozen sculptural bodies (homunculi) that are organized in a fluid-like cluster, appearing in the Markham Museum.
M.D. Hosale
Overview of all of the software components.An Uncommon Affair At Tooting Bec Common is an immersive cinematic work presented in the context of an interactive installation environment.
M.D. Hosale and J. Madsen with F. Abdu'Allah
At the Olbrich Gardens, 2022.Tidal Disruption: An Unforgettable Encounter With A Black Hole an architectonic art/science light sculpture representative of the form and behavior of a black hole eating a star.
Hyperbody, TU Delft
A prototype for an emotive architectural component, the emotive InteractiveWall is a dynamic wall composed of seven separate wall components that display real-time behaviour.
M.D. Hosale
nD::Node, version 2013.Hardware Platform for the Development of Media Artworks
M.D. Hosale, J. Madsen, R. Allison
ICECUBE LED Display [ILDm^3] is a cubic-meter (1/1000th scale) model of the IceCube Neutrino Observatory. ILDm^3 sits low to the ground on a base of wood that supports 86 acrylic rods, each with 60 vertically arranged full-colour LED’s (5,160 total). Each LED is a representation of a sensor, a.k.a. Digital Optical Module (DOM), in the South Pole array.
M.D. Hosale
The Makershop.The
n- D::StudioLab is a facility designed for the research and development of
transmodal artworks based on a
worldmaking agenda.
M.D. Hosale
Ouija interface and three screens, Spark Festival, 2010An Uncommon Affair At Tooting Bec Common is an immersive cinematic work presented in the context of an interactive installation environment.
M.D. Hosale
The Sound and Vision Studio.The
n- D::StudioLab is a facility designed for the research and development of
transmodal artworks based on a
worldmaking agenda.
M.D. Hosale
The cluster of touch sensative homunculi, Markham Museum.homunculus agora (h.a) is a large-scale architectonic installation of several dozen sculptural bodies (homunculi) that are organized in a fluid-like cluster, appearing in the Markham Museum.
M.D. Hosale, with J. Madsen
Gallery viewMessages from the Horizon is an interactive installation work that is an abstracted and collapsed form of the Universe within the space of a small room.
M.D. Hosale, J. Madsen, R. Allison
ICECUBE LED Display [ILDm^3] is a cubic-meter (1/1000th scale) model of the IceCube Neutrino Observatory. ILDm^3 sits low to the ground on a base of wood that supports 86 acrylic rods, each with 60 vertically arranged full-colour LED’s (5,160 total). Each LED is a representation of a sensor, a.k.a. Digital Optical Module (DOM), in the South Pole array.
D. Vandoren, M.D. Hosale, J. Eraker, N. Lock, R. van de Velden
Integration.02's light and sound installation expands into the 3rd dimension with a semi-immersive, semi-circular spatial light installation augmented by a 4.1 Ambisonics spatialized sound system.
M.D. Hosale, with J. Madsen
Gallery view, three persisitence of vision displays.Messages from the Horizon is an interactive installation work that is an abstracted and collapsed form of the Universe within the space of a small room.
M.D. Hosale, J. Thompson
Installed at the ACM SIGGRAPH Gallery, 2005.The DEFENDEX-ESPGX is an interactive art object that combines real-time audio and video synthesis processing with physical interaction.
E. Batdorf, S. Bartos, M.D. Hosale, I. Garrett, I. Dewi
Devices for recording the audience's choices.Burnish is an interactive performance installation that premiered at the 56
th Venice Biennale 2015 with 9dragonheads in the
official collatoral event Jump Into the Unknown
M.D. Hosale
Side view from the balcony, Markham Museum.homunculus agora (h.a) is a large-scale architectonic installation of several dozen sculptural bodies (homunculi) that are organized in a fluid-like cluster, appearing in the Markham Museum.
M.D. Hosale
Sketch of the installation (overview).An Uncommon Affair At Tooting Bec Common is an immersive cinematic work presented in the context of an interactive installation environment.
M.D. Hosale
Ouija interface and one screen, Spark Festival, 2010.An Uncommon Affair At Tooting Bec Common is an immersive cinematic work presented in the context of an interactive installation environment.
M.D. Hosale
Night view.homunculus.nimbus, a 23 foot diameter, shell-like pavilion pavilion that acts as a habitat for several dozen sculptural bodies known as homunculi.
M.D. Hosale, J. Thompson
Installed at the ACM Multi-Media Conference, 2006.The DEFENDEX-ESPGX is an interactive art object that combines real-time audio and video synthesis processing with physical interaction.
M.D. Hosale
Generations of nD::Nodes (2009-2012), protoNode, YUNodes 1 & 2, QYUNode.Hardware Platform for the Development of Media Artworks
M.D. Hosale
The cast from left to right: Marc Sims, Edward hightower, Ronit Corry, Cade McCall, , Kyrsten Lew, Justin Stark.An Uncommon Affair At Tooting Bec Common is an immersive cinematic work presented in the context of an interactive installation environment.
M.D. Hosale and J. Madsen with F. Abdu'Allah
At the Olbrich Gardens, 2022.Tidal Disruption: An Unforgettable Encounter With A Black Hole an architectonic art/science light sculpture representative of the form and behavior of a black hole eating a star.
J.M. Crettaz & M.D. Hosale, et. al.
Sensorium Launch, York University, April 2013.The Quasar Series (2007- 2013), which included Quasar, Quasar 2: Star Incubator, and Quasar 3 [danger du zero], was an iteration of immersive interactive light and sound installations that explore the world that exists beyond our senses by converging light and sound events in a tangible architectonic sculptural object.
M.D. Hosale and J. Madsen with F. Abdu'Allah
At the Olbrich Gardens, 2022.Tidal Disruption: An Unforgettable Encounter With A Black Hole an architectonic art/science light sculpture representative of the form and behavior of a black hole eating a star.
Mark-David Hosale is a computational artist and composer. He is an Associate Professor and Chair of
Computational Arts in
the School of the Arts, Media, Performance, and Design, at York University, Toronto, Ontario, Canada. He has given lectures and taught internationally at institutions in Denmark, The Netherlands, Norway, Canada, and the United States. His solo and collaborative work has been exhibited internationally at such venues as the
SIGGRAPH Art Gallery (2005),
International Symposium on Electronic Art (ISEA2006),
BlikOpener Festival, Delft, The Netherlands (2010), the
Dutch Electronic Art Festival (DEAF2012),
Biennale of Sidney (2012),
Toronto’s Nuit Blanche (2012),
Art Souterrain, Montréal (2013), and a
Collateral event at the
Venice Biennale (2015),
Currents New Media (2017), among others. He is co-editor of the anthology,
Worldmaking as Techné: Participatory Art, Music, and Architecture (Riverside Press, 2018).
Mark-David’s work explores the boundaries between the virtual and the physical world. His practice is varied, spanning from performance (music and theatre) to public and gallery-based art. His interdisciplinary practice is often built on collaborations with architects, scientists, and other artists. Prominent ongoing collaborations exist with the IceCube South Pole Neutrino Observatory with Rob Allison and Jim Madsen; and in Performance, Art and Cyber-Interoceptive Systems (PACIS), with Erika Batdorf, Kate Digby, and Alan Macy.
He is the founder of the nD::StudioLab, an adaptable space for research-creation based theoretical discourse, methodological development, and the production of works in the areas of ArtScience, Computational Art, and Interactive Architecture. His research work emphasizes methodological development in the integration of hardware, software and digital fabrication with the goal of creating eversive works that blur the divide between the virtual and the real. He is also invested in a parallel theoretical practice that has been focused on a concept called worldmaking. Works that focus on worldmaking challenge the World and how it could be through a kind of future-making, and/or other worldmaking, by creating alternate realties as artworks that are simultaneously ontological propositions.
The connecting tissue in his work lies in an interest in knowing. How do we come to know something? How do we know we know? And, how do we express what we know to each other? Through immersive art we are able to create new experiences that saturate perception, expressing concepts that are beyond language and only genuinely knowable through the senses.